Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.
In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.
리얼타임 eBook 안내
PDF 형식으로 제공되며, 다운로드한 eBook은 PDF 포맷을 지원하는 디바이스 또는 프로그램에서 제한없이 열람할 수 있습니다. 또한 eBook 내의 텍스트 검색 및 인쇄도 가능합니다.